designer/engineer

Designer and engineer building software for healthcare and neuroscience.

Featured Work

PROJECT FELINES

An interactive research platform for exploring how iron dysregulation, ferroptosis, and vascular failure may connect across neurodegenerative diseases. Includes a drug-trial comparison browser, an ODE kinetics model, and a GWAS-to-mechanism mapping tool.

PROJECT FELINES

About

Someone didn't give up on me.
That's why I build.

When I was three months old, I had intestinal volvulus. I wouldn't stop crying, every doctor had a different explanation, and my parents kept looking until they found one who could see what the others missed. That persistence saved my life, and it gave me something I've carried since: how you frame a problem determines whether you can solve it at all.

I started at Dell EMC, then spent two jobs in gaming building things that were complex, fast, and fun. But games ship patches. I kept gravitating toward problems where you don't get to patch. I earned a Master's in bioinformatics and joined GoInvo, a small GSA-approved studio where I build software for the government and healthcare institutions. The system you ship becomes part of someone's care.

On my own time, I research neurodegenerative disease mechanisms. That work became Project FELINES: an interactive platform mapping how six defense systems fail across Alzheimer's, Parkinson's, and related diseases. I also collaborate with researchers at the Natural History Museum of Utah on a molecular mechanism hypothesis for Lanmaoa mushroom hallucinogenesis. Both projects sit at the intersection of software engineering and neuroscience that I keep ending up at regardless of what my job title says.

Contact

Want to collaborate or compare notes?

If you're working through a messy problem in healthcare, research, or product, I'm always happy to talk.